PARAMETERS
RAYCASTING
Last updated
RAYCASTING
Last updated
ADVANCED PARAMETERS
--> If true is returned, hitInfo
will contain more information about where the closest collider was hit | Struct
--> a Layer mask that is used to selectively ignore colliders when casting a ray | Struct
--> Specifies whether this query should hit triggers | Enumeration
--> The starting point and direction of the ray | Struct